Kin and Conquest Tools Hub
Kin and Conquest tools hub with blessing picker and progress checklist guides. Interactive widgets appear on those dedicated tool pages.
The Kin and Conquest tools section hosts planning aids that complement the walkthrough and controls guides. The Fox Knocks designed an incremental idle action adventure where long-term success depends on blessing choices, weapon unlock timing, floor guardian clears, and difficulty repeats—not just moment-to-moment dodging. Spreadsheets work, but this wiki keeps lightweight references you can open beside the game on a second monitor.
Two dedicated tool pages anchor the hub: the blessing picker and the progress checklist. Each page includes educational guide text explaining how to think about the problem space. Interactive widgets appear on those pages—sliders, toggles, or checklist UI rendered by separate site components—not inside this hub article. Use this index to choose which tool fits your current session goal.
When to use wiki tools
Incremental games hide complexity behind simple verbs (move, level up, descend). Tools help when you face decision fatigue:
- Level up screen open — multiple blessings look viable but pull your build in different directions.
- Guardian repeat attempts — you forget which Normal tiers are cleared on harder settings.
- Return after a break — patch notes changed skill nodes and you need a reset checklist.
- Theorycrafting before playing — reading floor guides and testing hypothetical blessing routes offline.
Tools do not replace experimentation. Kin and Conquest still demands floor knowledge, mining habits, and input comfort from mouse, keyboard, and gamepad. They reduce avoidable mistakes like stacking five economy blessings with no damage spike before a guardian.
Blessing picker tool
The blessing picker page teaches categorical thinking: offense, defense, mobility, and economy. Blessings are permanent within a run and appear on level up per official store copy. The guide explains how to classify offers, when to break a theme for a survival pick, and how mobility blessings interact with keyboard players versus auto-follow mouse users.
On that page, an interactive blessing recommendation checklist lets you mark categories you still need, note weapon synergy, and export a mental plan before committing in-game. The widget is educational—no account login, no spoilers beyond public mechanics.
Start here when:
- You die to chip damage despite good movement.
- Level ups offer three strong but incompatible bonuses.
- You prepare for Evil Geomancer long runs and want coherent stacking.
Progress checklist tool
The progress checklist tracks floor clears, Normal versus harder difficulties, weapon unlocks, and related milestones across sessions. Guardian rewards, recipe discoveries, and challenge completion (such as kill X enemies) are easy to forget when incremental play spans days.
Guide text on that page walks through suggested checkbox groupings—per-floor Normal guardian, harder repeat, local weapon crafted, optional challenge done. The interactive checklist widget mirrors those groups so you click progress off in real time. Pair it with the floors overview when deciding whether you are ready to descend.
Start here when:
- You unlock Books, Staffs, or mid-game weapons and lose track of which floors used which recipe.
- You alt-tab between Steam achievements and in-game goals.
- You share progress with friends on Discord or QQ communities linked from the links hub.
Tools versus other wiki categories
| Need | Use |
|---|---|
| Routing and guardian strategy | Walkthrough |
| Input scheme help | Controls |
| Blessing planning | Blessing picker |
| Unlock memory | Progress checklist |
| Purchase and community links | Links |
| Honest pacing opinions | Game review |
Future wiki sections—weapons, blessings, builds, skill tree—may add more tools. This hub will link them as they publish.
How interactive widgets behave
Components on child tool pages load client-side for responsiveness. They do not write to cloud saves or modify game files. Reset buttons clear local selections only. If a widget fails to load, the markdown guide text still stands alone—refresh the page or disable strict blockers that target small scripts.
Accessibility note: checklist states should remain readable in high contrast theme variables generated from site.meta.json. Report rendering issues through community channels listed on links.
Recommended workflow
- Start a new run or resume after a patch.
- Open progress checklist and mark current floor plus weapons owned.
- Play until the next level up or guardian wall.
- Open blessing picker before choosing a permanent bonus.
- Cross-check floor guides if the wall persists after a coherent pick.
Kin and Conquest rewards players who plan incremental investments. These tools exist so planning takes minutes, not another full floor of guesswork.
Frequently Asked Questions
Quick answers for Kin and Conquest players.
What tools are available on this Kin and Conquest wiki?
The hub links to the [blessing picker](/tools/blessing-picker/) for categorical blessing planning and the [progress checklist](/tools/progress-checklist/) for floor, difficulty, and weapon unlock tracking.
Are the tools interactive?
Yes. Interactive widgets appear on the blessing picker and progress checklist pages. This hub page explains how to use them; the widgets themselves are separate components.
Do wiki tools connect to my Steam save?
No. Tools are browser-side planning aids only. You manually mark blessings or milestones while playing the PC download from Steam or itch.io.
When should I use the blessing picker?
Use it before level-up choices when multiple blessings seem strong, especially before floor guardians or when preparing for [Evil Geomancer](/walkthrough/evil-geomancer/) progression.
When should I use the progress checklist?
Use it when tracking Normal versus harder clears, weapon unlocks, and optional challenges across multiple incremental sessions.